In my previous post, we raised the discussion about “A clown and a suitcase…” We discussed what the definition of a clown is for us, from what material the suitcase could be made, how the suitcase could be and what the clown could have put inside the suitcase. This conversation reminded me one of the best performances of Marcel Marceau, the Master of all Mimes of all times, in “The Mask Maker”; a masterpiece that leaves you speechless….
Hey again everyone!
Easter is over and as I mentioned in my previous post because of Passion human creates Art! Today I would like to talk about the first theatrical performance, “BAR – CAT – CODE” in which I took part. As I have already mentioned in my very first post, the main difference between drama games and theatre is that their purpose isn’t the theatrical performance itself, but the creative procedure that a group participant will experience and step-by-step he/she will achieve to understand, by observing and playing, his/her inner and outer world in relation with others. Drama Games Workshops adressing adults, often experiment with a variety of subjects, themes and even concepts. So, this experimentation and philosophical investigation, through dramatization, role-playing, improvisation, and pantomime, that normally takes place inside the Workshop, may lead to the desire for a theatrical performance from all group participants. And so it did! Three years ago, our Drama Games Workshop gave its first theatrical performance, “BAR – CAT- CODE”, produced by “human traces” and “cat nails“…! Continue reading
There are many opinions about what drama/theatre games are or what they should be. The different definitions of what drama games are and what they include are as many as the fields theatre games are applied to (theatre pedagogy/drama in education, training actors for the development of improvisational theatre, drama therapy). However, all definitions agree that drama games are all about…games. Thus, their primary objective is to provide group participants with recreation. The games become theatrical from the moment that a group participant, who is within a defined space and time, enjoys expressing themselves and communicates with the others through verbal and/or non-verbal language.